#pragma once
#include <Windows.h>
#ifndef SCREEN_DIMENSIONS
#define SCREEN_DIMENSIONS
#define SCREEN_WIDTH 800
#define SCREEN_HEIGHT 450
#endif

class Window{
public:
    static Window *p_Window;
	static HWND s_hWnd;
    int S_Height;
    int S_Width;
	


    //////Handles

	Window(); //default is just for placeholder
    Window(HINSTANCE Instance,int iCmdShow); //default is just for placeholder
	~Window();
    void EnableOpenGL(HWND hWnd, HDC *hDC, HGLRC *hRC);
	int GetHeight(){return S_Height;}
	int GetWidth(){return S_Width;}
	void SetHeight(int h){S_Height = h;}
	void SetWidth(int w){S_Width = w;}


};





